Building OpenGL Models

October 21, 2005 · 0 comments

To say that building OpenGL models is a little time consuming would be an understatement. The end result, however, is what it’s all about. If only I’ll ever get to see it! Right now, I’m working on getting a nice little model jet to render on the screen in my OpenGL program. Once I get it rendered, I’ll be able to work on a brief animation like making it fly and shoot a rocket or something of that nature. Here’s what it looks like in AC3D:

OpenGL Jet Model

Now it’s time to work on getting this nice model into my OpenGL program. Looks like it’s time to start parsing data.

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